Showing posts with label chip. Show all posts
Showing posts with label chip. Show all posts

Tuesday, June 12, 2012

My Preferred Tour Short Game Stat

(Tour Averages in RED are educated estimates as these specific numbers are not available)

Dustin Johnson did more than a few things right to squeak out a 1-stroke victory at the FedEx St. Jude Classic.  Not the least of which was his fortuitous birdie - birdie - par finish while other notable contenders stumbled home.

Dustin's long game was solid.  He hit 12.5 GIR's with only two long game errors.  When he missed the GIR, his Scrambling percentage was excellent at 77%.  While I view this to be a very important stat, I see it as a scoring stat much more than the short game measure that I believe it was intended to be long ago.  Why?  It concerns only instances when the GIR was not achieved.  This omits a significant number of short game opportunities and includes holes that don't involve a short game shot.  The following situations are not considered in this stat:
  1. Short game shots to save birdie on par 5 holes.  50 years ago, it was the exception for players to hit on or around par 5 holes in two.  Today, it is more the rule.  The Tour average for Going for Par 5 holes in two is 50%.  Longer players, like Dustin Johnson, go for it 65% or more.
  2. Short game shots to save birdie on short par 4 holes.  Today, most courses have one of these potentially reachable par 4's.
  3. Missed GIR's due to long game errors which do not involve short game shots. 
To support my point, here is a breakdown of Dustin's 25 short game shots at TPC Southwind:
  1. To save birdie:  6 (not included in Scrambling)
  2. To save par:  18 (included in the Scrambling)
  3. To save bogey: 1 (not included in Scrambling)
I find that Proximity to Hole (ARG) affords a much more reliable picture of the short game.  Definition:  The average distance to the hole (in feet) after hitting the ball onto the putting surface from around the green.  (Note:  'Around the green' indicates the player is withing 30 yards of the edge of the green.)

I have two minor issues with this stat:
  1. It does not include shots that miss the green.  These ERRORS HAPPEN (see chart above), and they impact scoring but are totally lost in the Tour's stats.
  2. 30 yards from the edge of the green can be as much as 60 - 70 yards from the hole.  I would prefer the distance range be measured from the hole.
That said, it still provides valuable perspective.  Dustin found the putting surface with 24 of his 25 attempts and his average putting distance was a precious 2' 9" closer than the average of the field.  The average 1-Putt percentages from these distances are significant - just under 5 strokes on Dustin's 24 opportunities:
  • Dustin - 4' 7" (call it 5 feet) = 73%
  • Field   - 7' 4" (call it 7 feet) = 53%
Bottom line, here is why I prefer this short game stat.  First, it includes most, if not all, of the players actual short game opportunities.  Second, it measures pure short game skill, and is not influenced by the player's putting as "Saves" are.  

Saturday, May 2, 2009

Don't Forget the Short Game

I have commented previously about how frequency and severity of errors separates golfers at every level. Everyone hits good shots, but it is the bad shots that tend to be the player's signature and the determining factor in scoring. Mistakes are particularly problematic in the short game because they tend to leave an impression that carries over to the next tee.

How can you determine whether your own Short Game error performance is in or out of line with your handicap? Take a look at where you fall on the chart below by keeping track of your Chip/Pitch and Sand opportunities for the next 3 to 5 rounds. On your scorecard make a note of the total number of opportunities, and the number of those opportunites that result in an error. (Any shot that does not finish on the putting surface is considered an error.) Divide the # of errors by the total of attempts to calculate your % of Errors, and see how your stats stack up:

OK, so now what do you do if your short game error ratio is out of whack? Shot selection is one of the most common judgment errors made by amateurs. Discipline yourself to evaluate the position of your ball, the lie, its relation to the hole and the amount of green with which you have to work. Try to categorize each opportunity as a Green, Yellow or Red light.

Green = A good lie and position; one you should try to get close, if not hole out.
Yellow = Not a great lie but one that you can get to within 10 to 12 feet or closer with an average, low risk shot.
Red = A difficult lie and position. Choose a shot that will get you safely on the green in a position where you can expect to 2-putt.

Work at this when you practice and play and you will dramatically reduce your short game errors and improve your score.

(For more detailed comparative analysis on how the pieces of your game compare to your target handicap, go to http://www.shotbyshot.com/)